Where to hunt
Worked out from the monster spawns on the server map. How many creatures have to stand together depends on how strong they are — from 2 for the toughest to 10 for the weakest, because three demons make a hunting ground and eight rats do not. Click an entry to see it on the map.
7 below ground
Drag to move the map. Mouse wheel zooms. Use the arrows to change floor, and the skull to show monsters.
Showing only spawns of beholder (8). Show all hunting grounds
The list is ordered by how much experience is standing there (creature count × experience per kill), so the most rewarding spots come first. Level ranges are approximated from creature strength — to find one specific creature, use the search box. The level range, the town and the search box narrow the list together.
| Area | Count | Where it is | Floor |
|---|---|---|---|
beholder lair
beholder
|
14 | 65 tiles south-east of Ab'Dendriel | 7 below ground |
beholder lair
beholder
|
12 | 103 tiles south-east of New City | 1 below ground |
beholder lair
beholder
|
11 | 152 tiles north-west of Ankrahmun | 7 below ground |
beholder lair
beholder
|
10 | 181 tiles north-west of Ankrahmun | 6 below ground |
beholder lair
beholder
|
10 | 236 tiles north-west of Ankrahmun | 7 below ground |
beholder lair
beholder
|
7 | 264 tiles south of Rookgaard | 3 below ground |
beholder lair
beholder
|
7 | 139 tiles north-west of Ankrahmun | 6 below ground |
beholder lair
beholder
|
7 | 32 tiles south-west of Ab'Dendriel | 7 below ground |
