Where to hunt
Worked out from the monster spawns on the server map. How many creatures have to stand together depends on how strong they are — from 2 for the toughest to 10 for the weakest, because three demons make a hunting ground and eight rats do not. Click an entry to see it on the map.
3 below ground
Drag to move the map. Mouse wheel zooms. Use the arrows to change floor, and the skull to show monsters.
Showing only spawns of defiler (6). Show all hunting grounds
The list is ordered by how much experience is standing there (creature count × experience per kill), so the most rewarding spots come first. Level ranges are approximated from creature strength — to find one specific creature, use the search box. The level range, the town and the search box narrow the list together.
| Area | Count | Where it is | Floor |
|---|---|---|---|
defiler lair
defiler
|
6 | 148 tiles north-west of Mortha | 3 below ground |
defiler lair
defiler
|
5 | 318 tiles south of Venore | 8 below ground |
defiler lair
defiler
|
4 | 222 tiles south of Venore | 5 below ground |
defiler lair
defiler
|
4 | 292 tiles south of Venore | 6 below ground |
defiler lair
defiler
|
3 | 259 tiles south of Venore | 7 below ground |
defiler lair
defiler
|
2 | 138 tiles north of Mortha | 3 below ground |
