Where to hunt
Worked out from the monster spawns on the server map. How many creatures have to stand together depends on how strong they are — from 2 for the toughest to 10 for the weakest, because three demons make a hunting ground and eight rats do not. Click an entry to see it on the map.
2 below ground
Drag to move the map. Mouse wheel zooms. Use the arrows to change floor, and the skull to show monsters.
Showing only spawns of dwarf (7). Show all hunting grounds
The list is ordered by how much experience is standing there (creature count × experience per kill), so the most rewarding spots come first. Level ranges are approximated from creature strength — to find one specific creature, use the search box. The level range, the town and the search box narrow the list together.
| Area | Count | Where it is | Floor |
|---|---|---|---|
dwarf lair
dwarf
|
45 | 128 tiles west of Kazordoon | 2 below ground |
dwarf lair
dwarf
|
18 | 77 tiles north-west of Kazordoon | 6 below ground |
dwarf lair
dwarf
|
16 | 148 tiles south-west of Kazordoon | 1 below ground |
dwarf lair
dwarf
|
14 | right by Kazordoon | 3 below ground |
dwarf lair
dwarf
|
13 | 130 tiles south-east of Carlin | 2 below ground |
dwarf lair
dwarf
|
12 | 140 tiles west of Kazordoon | 2 below ground |
dwarf lair
dwarf
|
10 | 153 tiles south-east of Carlin | 2 below ground |
