Where to hunt
Worked out from the monster spawns on the server map. How many creatures have to stand together depends on how strong they are — from 2 for the toughest to 10 for the weakest, because three demons make a hunting ground and eight rats do not. Click an entry to see it on the map.
ground level
Drag to move the map. Mouse wheel zooms. Use the arrows to change floor, and the skull to show monsters.
Showing only spawns of giant spider (10). Show all hunting grounds
The list is ordered by how much experience is standing there (creature count × experience per kill), so the most rewarding spots come first. Level ranges are approximated from creature strength — to find one specific creature, use the search box. The level range, the town and the search box narrow the list together.
| Area | Count | Where it is | Floor |
|---|---|---|---|
giant spider lair
giant spider
|
12 | 315 tiles west of Liberty Bay | ground level |
giant spider lair
giant spider
|
12 | 37 tiles north of New City | 5 below ground |
giant spider lair
giant spider
|
8 | 292 tiles south-west of Venore | 7 below ground |
giant spider lair
giant spider
|
7 | 120 tiles south-west of Mortha | ground level |
giant spider lair
giant spider
|
6 | 278 tiles south-west of Venore | ground level |
giant spider lair
giant spider
|
4 | 274 tiles west of Darashia | ground level |
giant spider lair
giant spider
|
4 | 325 tiles north-east of Port Hope | 4 below ground |
giant spider lair
giant spider
|
4 | 93 tiles south of Tobago | 6 below ground |
giant spider lair
giant spider
|
3 | 300 tiles south-west of Venore | ground level |
giant spider lair
giant spider
|
3 | 239 tiles south-west of Darashia | ground level |
