Where to hunt
Worked out from the monster spawns on the server map. How many creatures have to stand together depends on how strong they are — from 2 for the toughest to 10 for the weakest, because three demons make a hunting ground and eight rats do not. Click an entry to see it on the map.
2 below ground
Drag to move the map. Mouse wheel zooms. Use the arrows to change floor, and the skull to show monsters.
Showing only spawns of novice of the cult (6). Show all hunting grounds
The list is ordered by how much experience is standing there (creature count × experience per kill), so the most rewarding spots come first. Level ranges are approximated from creature strength — to find one specific creature, use the search box. The level range, the town and the search box narrow the list together.
| Area | Count | Where it is | Floor |
|---|---|---|---|
Novice Of The Cult lair
Novice Of The Cult
|
17 | 112 tiles north-east of Liberty Bay | 1 below ground |
Novice Of The Cult lair
Novice Of The Cult
|
14 | 115 tiles north-east of Liberty Bay | 2 below ground |
Novice Of The Cult lair
Novice Of The Cult
|
12 | 120 tiles north-east of Liberty Bay | 1 above ground |
Novice Of The Cult lair
Novice Of The Cult
|
12 | 109 tiles north-east of Liberty Bay | 3 below ground |
Novice Of The Cult lair
Novice Of The Cult
|
10 | 113 tiles north-east of Liberty Bay | 2 below ground |
Novice Of The Cult lair
Novice Of The Cult
|
9 | 76 tiles east of Liberty Bay | 4 below ground |
