Where to hunt
Worked out from the monster spawns on the server map. How many creatures have to stand together depends on how strong they are — from 2 for the toughest to 10 for the weakest, because three demons make a hunting ground and eight rats do not. Click an entry to see it on the map.
7 below ground
Drag to move the map. Mouse wheel zooms. Use the arrows to change floor, and the skull to show monsters.
Showing only spawns of orshabaal (9). Show all hunting grounds
The list is ordered by how much experience is standing there (creature count × experience per kill), so the most rewarding spots come first. Level ranges are approximated from creature strength — to find one specific creature, use the search box. The level range, the town and the search box narrow the list together.
| Area | Count | Where it is | Floor |
|---|---|---|---|
Orshabaal lair
Orshabaal
|
11 | 254 tiles south of Jungle | 5 below ground |
Orshabaal lair
Orshabaal
|
10 | 155 tiles north-east of New Edron | 3 below ground |
Orshabaal lair
Orshabaal
|
4 | 258 tiles south of Jungle | 7 below ground |
Orshabaal lair
Orshabaal
|
3 | 142 tiles south of New Edron | 1 below ground |
Orshabaal lair
Orshabaal
|
3 | 219 tiles east of New City | 7 below ground |
Orshabaal lair
Orshabaal
|
2 | 132 tiles south-west of Tobago | ground level |
Orshabaal lair
Orshabaal
|
2 | 242 tiles north-east of New Edron | 1 below ground |
Orshabaal lair
Orshabaal
|
2 | 261 tiles east of New City | 2 below ground |
Orshabaal lair
Orshabaal
|
2 | 242 tiles south-west of Rookgaard | 4 below ground |
