Where to hunt
Worked out from the monster spawns on the server map. How many creatures have to stand together depends on how strong they are — from 2 for the toughest to 10 for the weakest, because three demons make a hunting ground and eight rats do not. Click an entry to see it on the map.
5 below ground
Drag to move the map. Mouse wheel zooms. Use the arrows to change floor, and the skull to show monsters.
Showing only spawns of quara hydromancer (5). Show all hunting grounds
The list is ordered by how much experience is standing there (creature count × experience per kill), so the most rewarding spots come first. Level ranges are approximated from creature strength — to find one specific creature, use the search box. The level range, the town and the search box narrow the list together.
| Area | Count | Where it is | Floor |
|---|---|---|---|
quara hydromancer lair
quara hydromancer
|
10 | 238 tiles west of Liberty Bay | 5 below ground |
quara hydromancer lair
quara hydromancer
|
8 | 343 tiles south-east of New Edron | 6 below ground |
quara hydromancer lair
quara hydromancer
|
7 | 256 tiles west of Liberty Bay | 4 below ground |
quara hydromancer lair
quara hydromancer
|
7 | 304 tiles west of Liberty Bay | 5 below ground |
quara hydromancer lair
quara hydromancer
|
6 | 356 tiles south-east of New Edron | 5 below ground |
