Where to hunt
Worked out from the monster spawns on the server map. How many creatures have to stand together depends on how strong they are — from 2 for the toughest to 10 for the weakest, because three demons make a hunting ground and eight rats do not. Click an entry to see it on the map.
7 below ground
Drag to move the map. Mouse wheel zooms. Use the arrows to change floor, and the skull to show monsters.
Showing only spawns of stone golem (9). Show all hunting grounds
The list is ordered by how much experience is standing there (creature count × experience per kill), so the most rewarding spots come first. Level ranges are approximated from creature strength — to find one specific creature, use the search box. The level range, the town and the search box narrow the list together.
| Area | Count | Where it is | Floor |
|---|---|---|---|
stone golem lair
stone golem
|
14 | 338 tiles north-west of Liberty Bay | 1 above ground |
stone golem lair
stone golem
|
14 | 322 tiles north-west of Liberty Bay | ground level |
stone golem lair
stone golem
|
11 | 159 tiles south-west of Darashia | 7 below ground |
stone golem lair
stone golem
|
10 | 122 tiles south-west of Darashia | 1 below ground |
stone golem lair
stone golem
|
8 | 229 tiles north-east of Port Hope | 3 below ground |
stone golem lair
stone golem
|
7 | 131 tiles south-west of Darashia | 2 above ground |
stone golem lair
stone golem
|
7 | 343 tiles north-west of Liberty Bay | 2 above ground |
stone golem lair
stone golem
|
7 | 170 tiles south of Darashia | 6 below ground |
stone golem lair
stone golem
|
6 | 194 tiles south of Darashia | 7 below ground |
