Where to hunt
Worked out from the monster spawns on the server map. How many creatures have to stand together depends on how strong they are — from 2 for the toughest to 10 for the weakest, because three demons make a hunting ground and eight rats do not. Click an entry to see it on the map.
5 above ground
Drag to move the map. Mouse wheel zooms. Use the arrows to change floor, and the skull to show monsters.
Showing only spawns of pirate marauder (7). Show all hunting grounds
The list is ordered by how much experience is standing there (creature count × experience per kill), so the most rewarding spots come first. Level ranges are approximated from creature strength — to find one specific creature, use the search box. The level range, the town and the search box narrow the list together.
| Area | Count | Where it is | Floor |
|---|---|---|---|
pirate marauder lair
pirate marauder
|
31 | 343 tiles west of Liberty Bay | 1 above ground |
pirate marauder lair
pirate marauder
|
19 | 314 tiles west of Liberty Bay | 3 above ground |
pirate marauder lair
pirate marauder
|
16 | 324 tiles west of Liberty Bay | 2 above ground |
pirate marauder lair
pirate marauder
|
9 | 380 tiles west of Liberty Bay | 2 above ground |
pirate marauder lair
pirate marauder
|
8 | 387 tiles west of Liberty Bay | 5 above ground |
pirate marauder lair
pirate marauder
|
8 | 385 tiles west of Liberty Bay | 1 above ground |
pirate marauder lair
pirate marauder
|
7 | 352 tiles west of Liberty Bay | 4 above ground |
