Where to hunt
Worked out from the monster spawns on the server map. How many creatures have to stand together depends on how strong they are — from 2 for the toughest to 10 for the weakest, because three demons make a hunting ground and eight rats do not. Click an entry to see it on the map.
ground level
Drag to move the map. Mouse wheel zooms. Use the arrows to change floor, and the skull to show monsters.
Showing only spawns of wolf (15). Show all hunting grounds
The list is ordered by how much experience is standing there (creature count × experience per kill), so the most rewarding spots come first. Level ranges are approximated from creature strength — to find one specific creature, use the search box. The level range, the town and the search box narrow the list together.
| Area | Count | Where it is | Floor |
|---|---|---|---|
wolf lair
wolf
|
30 | 184 tiles north of Carlin | 2 below ground |
wolf lair
wolf
|
22 | 113 tiles north-west of Edron | ground level |
wolf lair
wolf
|
20 | 61 tiles south of Mortha | ground level |
wolf lair
wolf
|
18 | 110 tiles south-west of Kazordoon | ground level |
wolf lair
wolf
|
17 | 119 tiles north-east of Thais | ground level |
wolf lair
wolf
|
15 | 90 tiles south of Tobago | ground level |
wolf lair
wolf
|
15 | 212 tiles south-east of Rookgaard | ground level |
wolf lair
wolf
|
15 | 200 tiles south of Rookgaard | ground level |
wolf lair
wolf
|
13 | 141 tiles south of Kazordoon | ground level |
wolf lair
wolf
|
13 | 88 tiles north-west of Rookgaard | ground level |
wolf lair
wolf
|
12 | 148 tiles north of Rookgaard | 3 below ground |
wolf lair
wolf
|
11 | 84 tiles south of Thais | ground level |
wolf lair
wolf
|
11 | 130 tiles north-east of Carlin | 1 below ground |
wolf lair
wolf
|
10 | 143 tiles north-east of Thais | ground level |
wolf lair
wolf
|
10 | 336 tiles east of Thais | ground level |
