Where to hunt

Worked out from the monster spawns on the server map. How many creatures have to stand together depends on how strong they are — from 2 for the toughest to 10 for the weakest, because three demons make a hunting ground and eight rats do not. Click an entry to see it on the map.

ground level
Drag to move the map. Mouse wheel zooms. Use the arrows to change floor, and the skull to show monsters.
Showing only spawns of wolf (15). Show all hunting grounds
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The list is ordered by how much experience is standing there (creature count × experience per kill), so the most rewarding spots come first. Level ranges are approximated from creature strength — to find one specific creature, use the search box. The level range, the town and the search box narrow the list together.

Area Count Where it is Floor
wolf wolf lair wolf 30 184 tiles north of Carlin 2 below ground
wolf wolf lair wolf 22 113 tiles north-west of Edron ground level
wolf wolf lair wolf 20 61 tiles south of Mortha ground level
wolf wolf lair wolf 18 110 tiles south-west of Kazordoon ground level
wolf wolf lair wolf 17 119 tiles north-east of Thais ground level
wolf wolf lair wolf 15 90 tiles south of Tobago ground level
wolf wolf lair wolf 15 212 tiles south-east of Rookgaard ground level
wolf wolf lair wolf 15 200 tiles south of Rookgaard ground level
wolf wolf lair wolf 13 141 tiles south of Kazordoon ground level
wolf wolf lair wolf 13 88 tiles north-west of Rookgaard ground level
wolf wolf lair wolf 12 148 tiles north of Rookgaard 3 below ground
wolf wolf lair wolf 11 84 tiles south of Thais ground level
wolf wolf lair wolf 11 130 tiles north-east of Carlin 1 below ground
wolf wolf lair wolf 10 143 tiles north-east of Thais ground level
wolf wolf lair wolf 10 336 tiles east of Thais ground level