Where to hunt
Worked out from the monster spawns on the server map. How many creatures have to stand together depends on how strong they are — from 2 for the toughest to 10 for the weakest, because three demons make a hunting ground and eight rats do not. Click an entry to see it on the map.
2 above ground
Drag to move the map. Mouse wheel zooms. Use the arrows to change floor, and the skull to show monsters.
Showing only spawns of wyvern (12). Show all hunting grounds
The list is ordered by how much experience is standing there (creature count × experience per kill), so the most rewarding spots come first. Level ranges are approximated from creature strength — to find one specific creature, use the search box. The level range, the town and the search box narrow the list together.
| Area | Count | Where it is | Floor |
|---|---|---|---|
wyvern lair
wyvern
|
12 | 291 tiles south of Jungle | 1 above ground |
wyvern lair
wyvern
|
8 | 51 tiles north of Edron | 2 above ground |
wyvern lair
wyvern
|
8 | 49 tiles south of Tobago | 1 above ground |
wyvern lair
wyvern
|
6 | 78 tiles south of Mortha | 1 above ground |
wyvern lair
wyvern
|
6 | 42 tiles east of New City | 1 above ground |
wyvern lair
wyvern
|
5 | 62 tiles south of Mortha | 2 above ground |
wyvern lair
wyvern
|
5 | 160 tiles north-east of Kazordoon | 1 above ground |
wyvern lair
wyvern
|
3 | 306 tiles south of Jungle | 2 above ground |
wyvern lair
wyvern
|
3 | 188 tiles west of Ankrahmun | 2 above ground |
wyvern lair
wyvern
|
3 | 41 tiles north of Kazordoon | 1 above ground |
wyvern lair
wyvern
|
3 | 207 tiles south of Jungle | 1 above ground |
wyvern lair
wyvern
|
3 | 283 tiles south-west of Venore | ground level |
