Quests
Quests: 101
Each pin says what it marks: a lever, a gate or the reward chamber. A treasure is a single chest, not a quest of its own.
Annihilator
suggested level 100+ · team of 4 · Edron, starting leverStand as a team of four. Four players take the stone tiles at 33222, 33223, 33224 and 33225 (y 31671, floor 13). The lever checks the tiles, not the players - but the chamber beyond needs a full team to survive.
Pull the lever. The wall opens, six demons appear and the team is teleported inside. The chamber opens once per server run: the lever stays pulled until the daily restart.
Take one reward. Four chests, one reward per character. Whoever takes the demon armor cannot take the magic sword.
Annihilator of Mortha
suggested level 200+ · team of 4 · Mortha, starting leverPass the gate of expertise. The gates of expertise at 31457 and 31459 (y 32332, floor 9) require level 200 - every member of the team needs it. The lever itself stands at 31465, just past them.
Stand as a team and pull the lever. Four players stand on 31461-31464 (y 32332, floor 9); the lever is at 31465. Unlike the Edron one, this lever checks that a player really stands on each tile.
Defeat six Lilith. The team lands one floor below, in a chamber with six Lilith. The reward chests are one floor further down, at the end of each alcove.
Take one reward. Each reward lies on a stone above its own chest, so you can read its stats before choosing. One reward per character.
Demon Helmet Quest
no level requirement · team of 3 · Edron, entranceEnter the cave north of Edron. The way in is the hole at 33163,31636 on the surface - the same cave that leads to the Edron annihilator. From there the route runs 33161,31624 (floor 8), 33136,31593 (9), 33169,31588 (10), 33150,31595 (11) and 33144,31589 (12) down to floor 13. The stairs at 33250,31697 lead into a different cave and reach neither quest.
Two players hold the switches. Two stone tiles at 33190 and 33191 (y 31629, floor 13) work together: while a player stands on each, the wall at 33210-33212, y 31630 is gone. The tiles never change their look, and the wall comes back the moment either player steps off - so a third player has to walk through.
Unlock the door with the golden key. The door at 33211,31634 (floor 13) takes the golden key numbered 6010 - the one lying at 33063,31624 on floor 15. No other golden key fits: the engine compares the number written on the key, not the item.
Pull the lever in the chamber. The three chests at 33313 (y 31591, 31592, 31593, floor 15) are walled off until the lever at 33330,31591 is pulled - it removes the red shrine stone standing in the way. The chests carry different quest numbers, so one character takes all three.
Factions
no level requirement · solo · Ankrahmun, NPCThe Marid and the Efreet - Djinn Greeting. Melchior told you the word "Djanni'hah" which can be used to talk to Djinns. Be aware that once you become an ally of one Djinn race, you cannot switch sides anymore.
The Marid and the Efreet - Marid Faction. You have joined the Marid. These friendly, blue Djinns are honest and fair allies. You have pledged eternal loyalty to King Gabel and may enter Asha'daramai freely. Djanni'hah!
The Marid and the Efreet - Efreet Faction. You have joined the Efreet. These evil, green Djinns are always up to mischievous pranks. You have pledged eternal loyalty to King Malor and may enter Mal'ouquah freely. Djanni'hah!
Friends and Traders
no level requirement · solo · Liberty Bay, NPCThe Sweaty Cyclops. Big Ben, the cyclops in Ab'Dendriel sends you to bring him 3 bast skirts for his woman. After this he will help you to forge different steel.
The Mermaid Marina. Marina, the mermaid north of Sabrehaven sends you to bring her 50 honeycombs. After this she will help you create spool of yarn.
The Blessed Stake. Quentin told you about an old prayer which can bind holy energy to an object. Each of its ten lines has to be recited by a different priest though. Bring Quentin a wooden stake from Gamon to start.
Pits of Inferno
suggested level 80+ · team of 4 · Venore, entranceEnter through the hole in the Plains of Havoc. The way in is a hole in the grass at 32815,32280 on the surface, in the Plains of Havoc. From there: a hole at 32810,32260 on floor 8, then 32834,32278 on floor 9, and you stand in the Pits complex on floor 10. The stairs at 32814-32818 y 32266 are NOT the way in - they lead up, out of the plains.
Hall of the Four Ways. Four levers on floor 10 (32820,32321 - 32847,32327 - 32847,32339 - 32820,32345) open the four paths. Each path is a separate trial with its own levers.
Sixteen levers. The main run uses sixteen levers spread over floors 12 to 15, between 32843-32891 and 32318-32366, plus ladder and trap levers on the way in.
Rewards along the way. The rewards are not in one chamber: the pirate backpack (death ring, life ring, ceremonial ankh, pearls, platinum coins) lies at 32832,32277 on floor 10, the backpack of holding at 32826,32232 on floor 11.
Sam's Old Backpack
no level requirement · solo · Kazordoon, NPCOld And Used Backpack Quest. Sam sends you to see Kroox in Kazordoon to get a special dwarven armor. Just tell him, his old buddy Sam is sending you.
The Ape City
no level requirement · solo · Port Hope, NPCHairycles' Missions. Find whisper moss in the dworc settlement south of Port Hope and bring it back to Hairycles.
The Djinn War - Efreet Faction
no level requirement · solo · Darashia, NPCEfreet Mission 1: The Supply Thief. Travel to Thais and keep your eyes open for something that might give you a clue on the supply thief.
Efreet Mission 2: The Tear of Daraman. Sneak into Ashta'daramai and steal a "Tear of Daraman". For more information about these gems visit the Efreet library.
Efreet Mission 3: The Sleeping Lamp. Malor asked you to find Fa'hradin's sleeping lamp in the orc fortress at Ulderek's Rock. Then, sneak into Ashta'daramai and exchange Gabel's sleeping lamp with Fa'hradin's lamp.
The Djinn War - Marid Faction
no level requirement · solo · Darashia, NPCMarid Mission 1: The Dwarven Kitchen. Bring a cookbook of the dwarven kitchen to Bo'ques.
Marid Mission 2: The Spyreport. Fa'hradin asked you to sneak into the Efreet fortress Mal'ouqhah and find their undercover spy. The codeword is PIEDPIPER.
Rata'Mari and the Cheese. You have promised Rata'Mari cheese. Once you deliver some to him, he will hand over his spyreport.
Marid Mission 3: The Sleeping Lamp. Gabel asked you to find Fa'hradin's sleeping lamp in the orc fortress at Ulderek's Rock. Then, sneak into Mal'ouqhah and exchange Malor's sleeping lamp with Fa'hradin's lamp.
The Postman Missions
no level requirement · solo · Kazordoon, NPCMission 1 - Check Postal Routes. Kevin wants you to travel with Captain Bluebear to Carlin.
Mission 2 - Fix Mailbox. Kevin wants you to fix one of their Mailboxes located on Folda with a crowbar.
Mission 3 - Bill Delivery. Kevin wants you to deliver a bill to the stage magician David Brassacres. He's hiding from his creditors somewhere in Venore.
Mission 4 - Aggressive Dogs. Kevin has asked you to deliver 20 Bones to him.
Mission 5 - Present Delivery. Kevin has asked you to retrieve the present behind the door on the lower right side of his room and deliver it to Dermot in Fibula.
Mission 6 - New Uniforms. Kevin has asked you to travel to Venore and negotiate with Hugo for new uniforms.
Mission 7 - Measurements. Kevin wants you to bring him the measurements of Ben, Lokur, Dove, Liane, Chrystal and Olrik.
Mission 8 - Missing Courier. Kevin wants you to find the missing courier Waldo or at least his posthorn.
Mission 9 - Dear Santa. Kevin wants you to deliver som letters to Santa Claus on Vega.
Mission 10 - Mintwallin. Kevin wants you to deliver a letter to Markwin, king of Mintwallin from his mother.
Postman Rank. Assistant Postman
The Shattered Isles
no level requirement · solo · Liberty Bay, NPCA Djinn in Love. You need to return to Marina and ask her for a date with Ocelus.
A Poem for the Mermaid. You need to find the man-stealing mermaid and try to break her spell over poor Raymond, the mermaid Marina is near the northern coast of the island.
The Counterspell. You have begun Chondur's ritual. Bring him a fresh dead chicken so that he can begin to create a counterspell which will allow you to pass the magical barrier on Goroma.
The Errand. You told Eleonore to run a small errand. Deliver the 200 gold pieces she gave to the herbalist Charlotta in the south-western part of Liberty Bay.
The Governor's Daughter. You promised to find Eleonore's lost ring. She told you that a parrot stole it from her dressing table and flew to the nearby mountains. You might need a rake to retrieve the ring.
The White Raven Monastery
no level requirement · solo · Carlin, NPCAccess to the Isle of Kings. You are a friend of Dalbrect. Since you returned his family brooch he will sail you to the Isle of Kings unless you do something stupid.
The Investigation. Investigate the catacombs. Abbot Costello should be interested in information about brother Fugio.
The Serpentine Tower
no level requirement · soloThe Academy of Magic Arts Disaster. The evil ancient gods teleported you to the Serpentine Tower. You must survive the disaster!
The Reward of The Serpentine Tower. You have solved The Serpentine Tower live event quest!
We could not find this NPC's position
| Reward | Where it is | Floor |
|---|---|---|
| Dragha's spellbook |
Rookgaard reward chamber
|
1 below ground |
| a backpack, a dirty cape, worn leather boots, a monks diary, a torn book |
Carlin reward chamber
|
4 below ground |
| a backpack of holding, a spell rune |
Venore reward chamber
|
4 below ground |
| a bag, a skull, 2x a talon, a stealth ring, a bone, a golden key |
Ab'Dendriel reward chamber
|
8 below ground |
| a bag, a stone skin amulet, an energy ring |
Ab'Dendriel reward chamber
|
5 above ground |
| a bag, a wooden doll, a wedding ring, a mirror |
Kazordoon reward chamber
|
2 below ground |
| a bag, a life ring, a dragon necklace |
Thais reward chamber
|
4 below ground |
| a bag, a ring of healing, a dragon necklace, 7x a small diamond |
Edron reward chamber
|
4 below ground |
| a bag, a spell rune, a parchment |
Ab'Dendriel reward chamber
|
8 below ground |
| a bag, a mysterious fetish, a black pearl, a strange symbol |
Edron reward chamber
|
7 below ground |
| a bag, a ring of healing, a protection amulet, an ankh, a magic light wand |
Kazordoon reward chamber
|
1 below ground |
| a bag, a lyre, a spellbook, a garlic necklace, 5x a platinum coin, a time ring |
Venore reward chamber
|
3 below ground |
| a banana |
Rookgaard reward chamber
|
2 above ground |
| a blood herb |
Kazordoon reward chamber
|
ground level |
| a bone key |
Carlin reward chamber
|
ground level |
| a bone key |
Port Hope reward chamber
|
3 below ground |
| a book |
Ankrahmun reward chamber
|
4 below ground |
| a book |
Ankrahmun reward chamber
|
1 above ground |
| a book |
Venore reward chamber
|
4 below ground |
| a bag, a red gem, a bright sword |
Thais reward chamber
|
3 below ground |
| a crown armor |
Venore reward chamber
|
4 below ground |
| a crown helmet |
Thais reward chamber
|
1 below ground |
| a crown shield |
Venore reward chamber
|
4 below ground |
| a crusader helmet |
Carlin reward chamber
|
7 below ground |
| a crystal key |
Venore reward chamber
|
1 below ground |
| a damaged helmet |
Darashia reward chamber
|
8 below ground |
| a demon helmet |
Edron reward chamber
|
8 below ground |
| a demon shield |
Edron reward chamber
|
6 below ground |
| a demon shield |
Edron reward chamber
|
8 below ground |
| a devil helmet |
Thais reward chamber
|
8 below ground |
| a dragon lance |
Edron reward chamber
|
7 below ground |
| a dwarven axe |
Kazordoon reward chamber
|
7 below ground |
| a dwarven axe |
Carlin reward chamber
|
8 below ground |
| a fanfare |
Carlin reward chamber
|
2 below ground |
| a fire axe |
Edron reward chamber
|
5 below ground |
| a fire sword |
Edron reward chamber
|
2 below ground |
| a gem holder |
Ankrahmun reward chamber
|
7 below ground |
| a giant sword |
Carlin reward chamber
|
8 below ground |
| a golden armor |
Edron reward chamber
|
6 below ground |
| a golden key |
Kazordoon reward chamber
|
2 below ground |
| a golden key |
Rookgaard reward chamber
|
3 below ground |
| a guardian halberd |
Edron reward chamber
|
6 below ground |
| a hat of the mad |
Thais reward chamber
|
7 below ground |
| a helmet adornement |
Ankrahmun reward chamber
|
7 below ground |
| a helmet ornament |
Ankrahmun reward chamber
|
8 below ground |
| a helmet piece |
Ankrahmun reward chamber
|
7 below ground |
| a key ring, the carrot of doom, an amulet of loss, a stone skin amulet |
Ankrahmun reward chamber
|
1 below ground |
| a knight armor |
Edron reward chamber
|
2 below ground |
| a knight axe |
Thais reward chamber
|
3 below ground |
| a knight axe |
Edron reward chamber
|
2 below ground |
| a left horn |
Ankrahmun reward chamber
|
8 below ground |
| a letterbag |
Kazordoon reward chamber
|
1 above ground |
| a backpack, a stamped letter, a longsword, an iron helmet, a leather armor, a spell rune, worn leather boots |
Venore reward chamber
|
ground level |
| a map |
Carlin reward chamber
|
8 below ground |
| a map |
Carlin reward chamber
|
8 below ground |
| a phoenix egg |
Kazordoon reward chamber
|
6 above ground |
| a pirate backpack, a ceremonial ankh, a death ring, a life ring, 3x an orichalcum pearl, 5x a white pearl, 11x a platinum coin, a soul orb, a spell rune, a blank rune |
Venore reward chamber
|
3 below ground |
| a bag, a platinum amulet, a life ring, a crystal ring, 3x a small diamond, 4x a small sapphire |
Edron reward chamber
|
6 below ground |
| a right horn |
Ankrahmun reward chamber
|
7 below ground |
| a bag, a medusa shield, a blue robe, a skull staff |
Darashia reward chamber
|
3 below ground |
| a bag, a book, a spike sword, a dragon necklace, a might ring, a crystal key |
Venore reward chamber
|
4 below ground |
| a spike sword |
Kazordoon reward chamber
|
5 below ground |
| a star amulet |
Thais reward chamber
|
7 below ground |
| a stealth ring |
Darashia reward chamber
|
4 below ground |
| a stealth ring |
Ab'Dendriel reward chamber
|
7 below ground |
| a stealth ring |
Carlin reward chamber
|
8 below ground |
| a stone skin amulet |
Thais reward chamber
|
7 below ground |
| a stone skin amulet |
Carlin reward chamber
|
8 below ground |
| a demon armor, a magic sword, a stonecutter axe, a present, an annihilation bear |
Edron reward chamber
|
6 below ground |
| a stuffed dragon |
Venore reward chamber
|
4 below ground |
| a time ring |
Venore reward chamber
|
2 below ground |
| a time ring |
Edron reward chamber
|
8 below ground |
| a tower shield |
Thais reward chamber
|
3 below ground |
| a tower shield |
Carlin reward chamber
|
8 below ground |
| a vampire shield |
Edron reward chamber
|
7 below ground |
| a voodoodoll |
Kazordoon reward chamber
|
2 below ground |
| a wand of cosmic energy |
Kazordoon reward chamber
|
6 above ground |
| a war hammer |
Kazordoon reward chamber
|
7 below ground |
| a warrior helmet |
Thais reward chamber
|
3 below ground |
| an energy ring |
Ab'Dendriel reward chamber
|
7 below ground |
| a bag, a serpent sword, an ice rapier |
Ab'Dendriel reward chamber
|
5 above ground |
| boots of haste |
Carlin reward chamber
|
8 below ground |
| frozen starlight |
Venore reward chamber
|
4 below ground |
| pair of soft boots |
Venore reward chamber
|
4 below ground |
| steel boots |
Edron reward chamber
|
8 below ground |
| a sprite wand, the avenger, an arbalest |
Venore reward chamber
|
4 below ground |
| the holy Tible |
Venore reward chamber
|
ground level |