Quests

Quests: 101

ground level
Drag to move the map. Mouse wheel zooms. Use the arrows to change floor, and the skull to show monsters.

Each pin says what it marks: a lever, a gate or the reward chamber. A treasure is a single chest, not a quest of its own.

Annihilator

suggested level 100+ · team of 4 · Edron, starting lever

Stand as a team of four. Four players take the stone tiles at 33222, 33223, 33224 and 33225 (y 31671, floor 13). The lever checks the tiles, not the players - but the chamber beyond needs a full team to survive.

Pull the lever. The wall opens, six demons appear and the team is teleported inside. The chamber opens once per server run: the lever stays pulled until the daily restart.

Take one reward. Four chests, one reward per character. Whoever takes the demon armor cannot take the magic sword.

Annihilator of Mortha

suggested level 200+ · team of 4 · Mortha, starting lever

Pass the gate of expertise. The gates of expertise at 31457 and 31459 (y 32332, floor 9) require level 200 - every member of the team needs it. The lever itself stands at 31465, just past them.

Stand as a team and pull the lever. Four players stand on 31461-31464 (y 32332, floor 9); the lever is at 31465. Unlike the Edron one, this lever checks that a player really stands on each tile.

Defeat six Lilith. The team lands one floor below, in a chamber with six Lilith. The reward chests are one floor further down, at the end of each alcove.

Take one reward. Each reward lies on a stone above its own chest, so you can read its stats before choosing. One reward per character.

Demon Helmet Quest

no level requirement · team of 3 · Edron, entrance

Enter the cave north of Edron. The way in is the hole at 33163,31636 on the surface - the same cave that leads to the Edron annihilator. From there the route runs 33161,31624 (floor 8), 33136,31593 (9), 33169,31588 (10), 33150,31595 (11) and 33144,31589 (12) down to floor 13. The stairs at 33250,31697 lead into a different cave and reach neither quest.

Two players hold the switches. Two stone tiles at 33190 and 33191 (y 31629, floor 13) work together: while a player stands on each, the wall at 33210-33212, y 31630 is gone. The tiles never change their look, and the wall comes back the moment either player steps off - so a third player has to walk through.

Unlock the door with the golden key. The door at 33211,31634 (floor 13) takes the golden key numbered 6010 - the one lying at 33063,31624 on floor 15. No other golden key fits: the engine compares the number written on the key, not the item.

Pull the lever in the chamber. The three chests at 33313 (y 31591, 31592, 31593, floor 15) are walled off until the lever at 33330,31591 is pulled - it removes the red shrine stone standing in the way. The chests carry different quest numbers, so one character takes all three.

Factions

no level requirement · solo · Ankrahmun, NPC

The Marid and the Efreet - Djinn Greeting. Melchior told you the word "Djanni'hah" which can be used to talk to Djinns. Be aware that once you become an ally of one Djinn race, you cannot switch sides anymore.

The Marid and the Efreet - Marid Faction. You have joined the Marid. These friendly, blue Djinns are honest and fair allies. You have pledged eternal loyalty to King Gabel and may enter Asha'daramai freely. Djanni'hah!

The Marid and the Efreet - Efreet Faction. You have joined the Efreet. These evil, green Djinns are always up to mischievous pranks. You have pledged eternal loyalty to King Malor and may enter Mal'ouquah freely. Djanni'hah!

Friends and Traders

no level requirement · solo · Liberty Bay, NPC

The Sweaty Cyclops. Big Ben, the cyclops in Ab'Dendriel sends you to bring him 3 bast skirts for his woman. After this he will help you to forge different steel.

The Mermaid Marina. Marina, the mermaid north of Sabrehaven sends you to bring her 50 honeycombs. After this she will help you create spool of yarn.

The Blessed Stake. Quentin told you about an old prayer which can bind holy energy to an object. Each of its ten lines has to be recited by a different priest though. Bring Quentin a wooden stake from Gamon to start.

Pits of Inferno

suggested level 80+ · team of 4 · Venore, entrance

Enter through the hole in the Plains of Havoc. The way in is a hole in the grass at 32815,32280 on the surface, in the Plains of Havoc. From there: a hole at 32810,32260 on floor 8, then 32834,32278 on floor 9, and you stand in the Pits complex on floor 10. The stairs at 32814-32818 y 32266 are NOT the way in - they lead up, out of the plains.

Hall of the Four Ways. Four levers on floor 10 (32820,32321 - 32847,32327 - 32847,32339 - 32820,32345) open the four paths. Each path is a separate trial with its own levers.

Sixteen levers. The main run uses sixteen levers spread over floors 12 to 15, between 32843-32891 and 32318-32366, plus ladder and trap levers on the way in.

Rewards along the way. The rewards are not in one chamber: the pirate backpack (death ring, life ring, ceremonial ankh, pearls, platinum coins) lies at 32832,32277 on floor 10, the backpack of holding at 32826,32232 on floor 11.

Sam's Old Backpack

no level requirement · solo · Kazordoon, NPC

Old And Used Backpack Quest. Sam sends you to see Kroox in Kazordoon to get a special dwarven armor. Just tell him, his old buddy Sam is sending you.

The Ape City

no level requirement · solo · Port Hope, NPC

Hairycles' Missions. Find whisper moss in the dworc settlement south of Port Hope and bring it back to Hairycles.

The Djinn War - Efreet Faction

no level requirement · solo · Darashia, NPC

Efreet Mission 1: The Supply Thief. Travel to Thais and keep your eyes open for something that might give you a clue on the supply thief.

Efreet Mission 2: The Tear of Daraman. Sneak into Ashta'daramai and steal a "Tear of Daraman". For more information about these gems visit the Efreet library.

Efreet Mission 3: The Sleeping Lamp. Malor asked you to find Fa'hradin's sleeping lamp in the orc fortress at Ulderek's Rock. Then, sneak into Ashta'daramai and exchange Gabel's sleeping lamp with Fa'hradin's lamp.

The Djinn War - Marid Faction

no level requirement · solo · Darashia, NPC

Marid Mission 1: The Dwarven Kitchen. Bring a cookbook of the dwarven kitchen to Bo'ques.

Marid Mission 2: The Spyreport. Fa'hradin asked you to sneak into the Efreet fortress Mal'ouqhah and find their undercover spy. The codeword is PIEDPIPER.

Rata'Mari and the Cheese. You have promised Rata'Mari cheese. Once you deliver some to him, he will hand over his spyreport.

Marid Mission 3: The Sleeping Lamp. Gabel asked you to find Fa'hradin's sleeping lamp in the orc fortress at Ulderek's Rock. Then, sneak into Mal'ouqhah and exchange Malor's sleeping lamp with Fa'hradin's lamp.

The Postman Missions

no level requirement · solo · Kazordoon, NPC

Mission 1 - Check Postal Routes. Kevin wants you to travel with Captain Bluebear to Carlin.

Mission 2 - Fix Mailbox. Kevin wants you to fix one of their Mailboxes located on Folda with a crowbar.

Mission 3 - Bill Delivery. Kevin wants you to deliver a bill to the stage magician David Brassacres. He's hiding from his creditors somewhere in Venore.

Mission 4 - Aggressive Dogs. Kevin has asked you to deliver 20 Bones to him.

Mission 5 - Present Delivery. Kevin has asked you to retrieve the present behind the door on the lower right side of his room and deliver it to Dermot in Fibula.

Mission 6 - New Uniforms. Kevin has asked you to travel to Venore and negotiate with Hugo for new uniforms.

Mission 7 - Measurements. Kevin wants you to bring him the measurements of Ben, Lokur, Dove, Liane, Chrystal and Olrik.

Mission 8 - Missing Courier. Kevin wants you to find the missing courier Waldo or at least his posthorn.

Mission 9 - Dear Santa. Kevin wants you to deliver som letters to Santa Claus on Vega.

Mission 10 - Mintwallin. Kevin wants you to deliver a letter to Markwin, king of Mintwallin from his mother.

Postman Rank. Assistant Postman

The Shattered Isles

no level requirement · solo · Liberty Bay, NPC

A Djinn in Love. You need to return to Marina and ask her for a date with Ocelus.

A Poem for the Mermaid. You need to find the man-stealing mermaid and try to break her spell over poor Raymond, the mermaid Marina is near the northern coast of the island.

The Counterspell. You have begun Chondur's ritual. Bring him a fresh dead chicken so that he can begin to create a counterspell which will allow you to pass the magical barrier on Goroma.

The Errand. You told Eleonore to run a small errand. Deliver the 200 gold pieces she gave to the herbalist Charlotta in the south-western part of Liberty Bay.

The Governor's Daughter. You promised to find Eleonore's lost ring. She told you that a parrot stole it from her dressing table and flew to the nearby mountains. You might need a rake to retrieve the ring.

The White Raven Monastery

no level requirement · solo · Carlin, NPC

Access to the Isle of Kings. You are a friend of Dalbrect. Since you returned his family brooch he will sail you to the Isle of Kings unless you do something stupid.

The Investigation. Investigate the catacombs. Abbot Costello should be interested in information about brother Fugio.

The Serpentine Tower

no level requirement · solo

The Academy of Magic Arts Disaster. The evil ancient gods teleported you to the Serpentine Tower. You must survive the disaster!

The Reward of The Serpentine Tower. You have solved The Serpentine Tower live event quest!

We could not find this NPC's position

Reward Where it is Floor
Dragha's spellbook Rookgaard
reward chamber
1 below ground
a backpack, a dirty cape, worn leather boots, a monks diary, a torn book Carlin
reward chamber
4 below ground
a backpack of holding, a spell rune Venore
reward chamber
4 below ground
a bag, a skull, 2x a talon, a stealth ring, a bone, a golden key Ab'Dendriel
reward chamber
8 below ground
a bag, a stone skin amulet, an energy ring Ab'Dendriel
reward chamber
5 above ground
a bag, a wooden doll, a wedding ring, a mirror Kazordoon
reward chamber
2 below ground
a bag, a life ring, a dragon necklace Thais
reward chamber
4 below ground
a bag, a ring of healing, a dragon necklace, 7x a small diamond Edron
reward chamber
4 below ground
a bag, a spell rune, a parchment Ab'Dendriel
reward chamber
8 below ground
a bag, a mysterious fetish, a black pearl, a strange symbol Edron
reward chamber
7 below ground
a bag, a ring of healing, a protection amulet, an ankh, a magic light wand Kazordoon
reward chamber
1 below ground
a bag, a lyre, a spellbook, a garlic necklace, 5x a platinum coin, a time ring Venore
reward chamber
3 below ground
a banana Rookgaard
reward chamber
2 above ground
a blood herb Kazordoon
reward chamber
ground level
a bone key Carlin
reward chamber
ground level
a bone key Port Hope
reward chamber
3 below ground
a book Ankrahmun
reward chamber
4 below ground
a book Ankrahmun
reward chamber
1 above ground
a book Venore
reward chamber
4 below ground
a bag, a red gem, a bright sword Thais
reward chamber
3 below ground
a crown armor Venore
reward chamber
4 below ground
a crown helmet Thais
reward chamber
1 below ground
a crown shield Venore
reward chamber
4 below ground
a crusader helmet Carlin
reward chamber
7 below ground
a crystal key Venore
reward chamber
1 below ground
a damaged helmet Darashia
reward chamber
8 below ground
a demon helmet Edron
reward chamber
8 below ground
a demon shield Edron
reward chamber
6 below ground
a demon shield Edron
reward chamber
8 below ground
a devil helmet Thais
reward chamber
8 below ground
a dragon lance Edron
reward chamber
7 below ground
a dwarven axe Kazordoon
reward chamber
7 below ground
a dwarven axe Carlin
reward chamber
8 below ground
a fanfare Carlin
reward chamber
2 below ground
a fire axe Edron
reward chamber
5 below ground
a fire sword Edron
reward chamber
2 below ground
a gem holder Ankrahmun
reward chamber
7 below ground
a giant sword Carlin
reward chamber
8 below ground
a golden armor Edron
reward chamber
6 below ground
a golden key Kazordoon
reward chamber
2 below ground
a golden key Rookgaard
reward chamber
3 below ground
a guardian halberd Edron
reward chamber
6 below ground
a hat of the mad Thais
reward chamber
7 below ground
a helmet adornement Ankrahmun
reward chamber
7 below ground
a helmet ornament Ankrahmun
reward chamber
8 below ground
a helmet piece Ankrahmun
reward chamber
7 below ground
a key ring, the carrot of doom, an amulet of loss, a stone skin amulet Ankrahmun
reward chamber
1 below ground
a knight armor Edron
reward chamber
2 below ground
a knight axe Thais
reward chamber
3 below ground
a knight axe Edron
reward chamber
2 below ground
a left horn Ankrahmun
reward chamber
8 below ground
a letterbag Kazordoon
reward chamber
1 above ground
a backpack, a stamped letter, a longsword, an iron helmet, a leather armor, a spell rune, worn leather boots Venore
reward chamber
ground level
a map Carlin
reward chamber
8 below ground
a map Carlin
reward chamber
8 below ground
a phoenix egg Kazordoon
reward chamber
6 above ground
a pirate backpack, a ceremonial ankh, a death ring, a life ring, 3x an orichalcum pearl, 5x a white pearl, 11x a platinum coin, a soul orb, a spell rune, a blank rune Venore
reward chamber
3 below ground
a bag, a platinum amulet, a life ring, a crystal ring, 3x a small diamond, 4x a small sapphire Edron
reward chamber
6 below ground
a right horn Ankrahmun
reward chamber
7 below ground
a bag, a medusa shield, a blue robe, a skull staff Darashia
reward chamber
3 below ground
a bag, a book, a spike sword, a dragon necklace, a might ring, a crystal key Venore
reward chamber
4 below ground
a spike sword Kazordoon
reward chamber
5 below ground
a star amulet Thais
reward chamber
7 below ground
a stealth ring Darashia
reward chamber
4 below ground
a stealth ring Ab'Dendriel
reward chamber
7 below ground
a stealth ring Carlin
reward chamber
8 below ground
a stone skin amulet Thais
reward chamber
7 below ground
a stone skin amulet Carlin
reward chamber
8 below ground
a demon armor, a magic sword, a stonecutter axe, a present, an annihilation bear Edron
reward chamber
6 below ground
a stuffed dragon Venore
reward chamber
4 below ground
a time ring Venore
reward chamber
2 below ground
a time ring Edron
reward chamber
8 below ground
a tower shield Thais
reward chamber
3 below ground
a tower shield Carlin
reward chamber
8 below ground
a vampire shield Edron
reward chamber
7 below ground
a voodoodoll Kazordoon
reward chamber
2 below ground
a wand of cosmic energy Kazordoon
reward chamber
6 above ground
a war hammer Kazordoon
reward chamber
7 below ground
a warrior helmet Thais
reward chamber
3 below ground
an energy ring Ab'Dendriel
reward chamber
7 below ground
a bag, a serpent sword, an ice rapier Ab'Dendriel
reward chamber
5 above ground
boots of haste Carlin
reward chamber
8 below ground
frozen starlight Venore
reward chamber
4 below ground
pair of soft boots Venore
reward chamber
4 below ground
steel boots Edron
reward chamber
8 below ground
a sprite wand, the avenger, an arbalest Venore
reward chamber
4 below ground
the holy Tible Venore
reward chamber
ground level