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Changes 1.5.208–1.5.211

2026-09-22 · Mortha

SERVER SAVE IS NOW AT 6:00, NOT 7:00. Most changes will be deployed together with the server save. If something has to go out quickly, the restart will be announced 5 minutes in advance


- Before every server restart: a warning 5 minutes ahead, reminders every minute and a final one 10 seconds before
- All spells work without premium - including exori, utani hur, exani hur, exevo mort hur and runes. Premium still gives promotion, boat travel, addons and the daily reward
- The experience multiplier depends on your level: up to 199 x6, from 200 x5, from 250 x4. !serverinfo shows the thresholds
- Death penalty after promotion: 3% (was 2.5%), with all five blessings 2% (was 1.5%). Without promotion unchanged
- 30 new tasks in the !task window: wyverns, quaras, pirates, cultists, tortoises, and for high levels e.g. Nightmare, Plaguesmith, Hellfire Fighter, Undead Dragon, Juggernaut
- Every task has three tiers: Tier 1, Tier 2 (2.5x more monsters) and Tier 3 (5x more) - the reward scales the same way. The task window has a search field
- 65 monsters with too high damage bursts hit 10% weaker - e.g. dragon, hero, dragon king, demon, warlock, behemoth, pharaohs, djinns, pirates
- Premium from the shop is now a Premium Scroll (7, 15, 30, 90 days) delivered to the backpack of the chosen character - use it, give it away or sell it, also on the market. Prices unchanged
- Hunt window (Ctrl+U): Loot/h and Balance/h rows plus a Party section - loot, supplies, damage and healing of every member, and at the end a settlement of who pays whom how much
- Skills window (Ctrl+S): Resistances section - how many percent of each damage type your equipment absorbs
- Autoloot: a "Loot backpack" slot - drag a backpack onto it and loot will go exactly there
- Bot: automatic eating works with the backpack closed as well
- Auto attack targets a Training Monk only from the adjacent square - no more shooting trainers while passing by
- An upgraded wand gives +2% damage per level (was +1%)
- Time ring shows in its description how many minutes it has left
- Renewing soft boots costs 50000 gp (5 cc) - at Roy, Aldo and via !soft
- Premy Island: citizenship teleport, banker Halvar and an entrance to the training hall. Ice Land: Soya and an entrance to the training hall
- The storm on Jack Fate's trip to Thais (Goroma) now happens with a 20% chance instead of 10%
- An area spell that hits a member of your own party no longer gives a PZ lock
- A frag ban applies to the character, not the whole account
- Help channel: 30 questions per day per character, 120 s between questions
- The training arrow has its own look and no longer looks like a crystal arrow
- Soya buys obsidian lance for 500 gp
- Map bug fixes
- A new character starts with 42 h of stamina
- VIP list: a friend's name stays current after a name change
- Minimap: the buttons under the map no longer disappear after leaving the full map
- The Hunt window can be closed with the X; the stair-climbing animation has been reverted
- Website library: the item search also finds loot, creature products and NPC goods
- Website: an expired e-mail confirmation link has a button that sends a new one

Changes 1.5.206–1.5.207

2026-09-21 · Mortha
Ctrl+R reports: at most 5 per day. Please report only serious issues. I run the server alone and get about 100 reports every day

- Auto attack now picks a new target after a step as well, and keeps working after a failed attempt
- Pits of Inferno: the stones by the 16 levers are gone from the map
- Paladin spells create more ammunition: arrow 15, poison arrow 5, burst arrow 8
- New "Hunt" window (Ctrl+U or the button on the game bar): session time, experience per hour, damage dealt and healing, loot value, supplies used and hunt balance, plus a list of killed monsters and collected loot below
- !share turns experience sharing on and off during combat as well
- Healing runes cost more: IH 30 gp, UH 60 gp each
- The Annihilator in Edron can be done every 4 hours
- New boat routes from the new continent to Ankrahmun, Port Hope and Liberty Bay
- Soya: gold ring 5000 gp, ring of the sky 25000 gp
- Soya buys the 28 missing armors and shields, including viking helmet
- New loot values: crown shield 8k, royal helmet 30k, DSM 40k
- All server messages in game are in English
- VIP list fixed
- The padlock locks a side window in place
- Backpacks can be opened in the left panel
- A key with a hotkey assigned no longer moves your character
- Blessing icon in the status bar
- Ignoring players finally works
- Clicking on the map walks diagonally when that makes the path shorter
- Protection zone on the decks of 16 ships
- Stalkers no longer vanish for good - they just flicker
- Shop points history on the account page
- The bestiary on the website sorts by experience, health and name

Update 1.5.204 and 1.5.205

2026-09-20 · Mortha
On the night of 19/20 September the server was hit by DDoS attacks - hence the lag and disconnects some of you experienced. We have deployed protections: since then further attacks are shut down right at the start and no longer reach the game. Thank you for your patience.

COMBAT AND SPELLS
- New knight spell exori hur (Brutal Strike): from level 15, 30 mana, premium, melee weapon in hand - it hits the tile you are facing
- exeta res covers 21 tiles instead of 9, and knights without promotion have it too
- utani hur works from magic level 3 instead of 4
- Attack runes fire every 1.4 s again (holding the hotkey used to give one every 2 s), and drinking mana is no longer blocked by them
- The intense healing rune has a floor of 35 - early on it no longer heals less than a plain exura

MONSTERS AND LOOT
- Demon hits harder in melee but casts area spells much less often and for less damage - and no longer leaves fire fields
- Dragon lord, hydra and banshee deal 10% less damage, giant spider 15%; the paralyse from hydra no longer stops you dead
- Giant spider is no longer immune to fire
- Hydra, dragon lord and vampire drop rare gear more often: boots of haste and medusa shield 0.4 -> 1.2%, fire sword and tower shield 2 -> 3.2%, red dragon leather 4 -> 7.6%, dragon scale mail 0.4 -> 0.8%
- Lich staff and silver mace finally have a source: undead dragon, blightwalker, hand of cursed fate and master warlock
- Scarabs drop small emerald and small amethyst three times more often (3.6% each), and ghoul drops life ring twice as often (1.6%)
- Quest chests no longer roll a random enchant, and upgrading at the blacksmith no longer wipes the one an item already has

NPCS, PRICES AND GOLD
- NPCs only buy brand-new items - a used or upgraded ring will be refused
- Soya accepts "sell all": she lists your whole backpack with prices and a total, and sells only after the full sentence "yes i am sure"
- Soya buys 17 types that only Rashid used to take (skull helmet 40,000, dwarven armor 30,000, war axe 9,000...), all wands and rods, gold ring 500, quagmire rod 5,000, lich staff and silver mace 15,000 each. Vampire shield is back to 15,000
- Cheaper: wand of inferno and tempest rod 7,500 (was 15,000), wand of cosmic energy and quagmire rod 5,000, wand of plague and volcanic rod 3,000
- Rings (11 types) can be bought from 32 NPCs - magic shops and spell teachers, with no djinn quest needed
- !bless, !aol, !promotion, !buyhouse, !food, !bp, !soft, !parcel and the blacksmith window take the missing amount from your bank account
- Blank rune stacks up to 100, adori blank creates 5 of them, and rune sellers offer a backpack of 2,000 blank rune for 20,000 gp

WORLD AND MAP
- Mail on the new continent: mailboxes in Mortha (two by the depot), New City and Jungle, plus the !parcel command
- Digging in the desert sand of Mortha, New Edron, Darashia and Ankrahmun yields a scarab coin or a monster (scarab, crab) - 10 seconds between digs
- Training room: a second main corridor on the right side and three new exits
- Desert Dungeon: a forcefield in the middle of the sacrifice hall takes you straight to the chest room
- Going one floor down now puts you exactly below the passage; you can also step onto a stack of three parcels again
- !task: every kill prints "Task progress: N/M" in the Default tab. The hourly house save no longer prints messages in the middle of the screen

CLIENT
- Map click starts instantly, with no pause after the first tile, and leads around a monster standing in the way
- After stairs and after a teleport your character moves on immediately, with no half-second freeze
- The battle list shows only what is really visible on screen, and "Attack automatically" picks the target by the sorting you set
- A hotkey on a letter, digit or space only works with "Chat Off" - typing in chat no longer casts spells
- Bot: a new "Exchange coins" checkbox (100 gold coin -> 1 platinum coin, 100 platinum coin -> 1 crystal coin); Anti-AFK only turns your character while standing still
- A purchased experience boost does not tick down while training. The client also says plainly when it cannot write in the game folder

WEBSITE AND HELP CHANNEL
- The character page shows "In game" / "Offline", and Server info lists upgrade materials and a "What upgrading gives you" table
- The Help channel agent copes with inflection, Polish names and typos, and knows upgrade materials, loot colours, bankers and boat trips

Desert Dungeon: the four offerings are still required

2026-09-19 · Mortha

In update 1.5.203 the Desert Dungeon Quest became a solo quest, but the offerings stayed. The lever in the hall with the four basins still asks for all four items:

  • sword into the southern basin (32673,32094)
  • crossbow into the northern one (32673,32083)
  • spellbook into the eastern one (32679,32089)
  • red apple into the western one (32667,32089)

In Thais they are sold by Sam (85 gp), Galuna (500 gp), Xodet (150 gp) and Lubo (3 gp). What changed is only this: four players of the four vocations no longer have to stand in front of the basins. One character of any vocation places all four items and pulls the lever. Without the full set the lever does not move.

A teleport from the middle of the hall straight into the treasure room, without the offerings and without the lever, will be added tomorrow, 20 September.

The way there step by step: the Desert Dungeon Quest guide.

Update 1.5.203

2026-09-19 · Mortha
- !task kills now count for party members too
- Desert Dungeon Quest can be completed solo
- Runes from a blank rune can be conjured from your backpack too, not only from your hand
- You can play several characters from one account at the same time
- Daily reward for Premium accounts only, one per account a day
- Real-map monsters respawn faster — about 3 minutes after the kill
- Rare drop coloring has been improved
- The spear stays in your hand after throwing (weighs 15 oz)
- Life ring regenerates 4 mana every 3 seconds
- Training room and a daily-reward chest also in Kazordoon
- Stamina regenerates while training on a training monk
- A hotkey on a bare letter works with chat off (Chat Off)
- New client: accepted tasks at the top of the list, smart and dash walking disabled