Classic Tibia 7.92 server — old-school feel, new possibilities.

Launching in
08 days
10 hrs
28 min
10 sec

Closed testing - join with your account

2026-09-03 · Mortha

Join closed testing
requires being logged in

The server is in closed testing. Anyone can create an account and a character, but entering the world needs a tester marking. Want to try the server before the 18 September launch? Log in and click below - your account is marked straight away and you get 5000 shop points to test with. Details and confirmation on the screen after you click.

Welcome to Mortha - launch 18 September 2026, 18:00

2026-09-03 · Mortha

Mortha 7.92 - our own engine, client and website. Deliberate character balance, plus custom locations, spells and items.

Two worlds on one map

The Real Map 7.92 you know - plus cities and islands you have not seen yet.

Rates

Experience x6, skills x10, magic level x5, loot x3. Protection up to level 50.

Conveniences built into the client

  • MorthaBot: mana training, auto-haste, auto-eat, auto-light and anti-AFK - no external tools.
  • Autoloot by list or "everything", and rare drops are highlighted on the screen.
  • Monster tasks for solid exp and gold, plus a daily reward with a bonus that grows the longer your login streak.

Progression and endgame

Item upgrading at the blacksmith - raise the level of weapons, armor, shields and wands. A failed attempt only costs gold and never lowers the level.

Custom quest items - like the sprite wand, and from level 200 brand-new custom armors from a quest. Things you will not find on regular Tibia.

Custom spells (e.g. max exori) for those who want more than the classics.

Point shop inside the game window - your purchase arrives instantly, no logout needed.

Not sure where to start?

Everything is read straight from the server, so it never drifts from the game:

Server launch: 18 September 2026, 18:00
Download the client and play: mortha.net/download. See you on Mortha!

Balance brought over from the old beze

2026-09-01 · Mortha
A large pass bringing the mechanics back in line with how they worked on the old server.
  • Spells rebalanced to old beze values — ultimate healing was one and a half times too weak, and exura sio healed 60 points too much. Every formula is now verified by a script instead of by eye.
  • Knight and paladin — faster attack after promotion and the same damage multipliers as on beze.
  • 95 monsters flee at low health, just like they used to.
  • Death penalty — 6% by default, 3% after promotion, 1.5% with a full set of blessings.
  • Name and sex change straight from the in-game shop window.
  • Hotkey !target — switches your target to the nearest monster, no clicking.